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Prince of Persia™: The Lost Crown

In collaboration with Ubisoft Montpellier  we dedicated a year and a half to the project Prince of Persia: The Lost Crown

We faced and adapted to several technical constraints, such as animating with Human IK, exporting specific FBX files for the Unity game engine, and responding to a constantly evolving narrative until the project's completion. 

To meet and respond quickly to these demands, we adapted our pipeline to automate repetitive and laborious tasks, allowing our animators to focus on what they do best: animating.

Furthermore, we deployed our studio on Exaion servers to ensure the necessary security for a project of this scale. 

This collaboration not only showcased our ability to handle complex technical requirements but also our commitment to supporting the storytelling of such a beautiful project.

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